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In January 2025, the market capitalization of blockchain games fell by 19.3%, and competition among social platform ecosystems intensified.
January 2025 Blockchain Gaming Industry Analysis: Market Indicators Decline, Platform Competition Intensifies
Despite the overall strong performance of the crypto market, the gaming sector's market value saw a decline of 19.3%, falling to $22.3 billion. In January, market hotspots were mainly focused on social platform areas, where a well-known instant messaging platform granted exclusive usage rights for a certain Blockchain infrastructure, while another social platform launched a small decentralized application ecosystem.
Macroeconomic Market Overview
The price of Bitcoin rose from $94,577 to $102,180, an increase of 8.0%. In contrast, Ethereum performed poorly, dropping from $3,353 to $3,292, a decline of 1.8%, with the ETH/BTC ratio hitting a nearly six-month low.
Multiple significant policy changes have had a notable impact on the trends of the cryptocurrency market. The executive order on cryptocurrency regulation issued by the U.S. government provides clear guidance for the industry, particularly emphasizing the protection of self-custody rights and supporting the development of stablecoins. However, comments made by a certain political figure at the end of the month regarding international trade tariffs have raised concerns about global economic growth, leading to a cooling of market sentiment.
A certain well-known political family has launched a token on a public Blockchain, triggering intense fluctuations in the meme coin sector. This wave of speculative enthusiasm has diverted market attention and funds from other cryptocurrency sectors, including the Blockchain gaming field.
Breakthrough advancements in the field of artificial intelligence have also impacted market dynamics. This progress has accelerated the focus on decentralized AI infrastructure within the cryptocurrency ecosystem, and related tokens have seen an increase this month.
Blockchain Game Market Overview
In January, the Web3 gaming sector faced challenges. The market value of blockchain gaming tokens decreased from $27.6 billion to $22.3 billion, a decline of 19.3%.
On-chain activity metrics also showed weakness, with monthly transaction count declining by 7.2% to 550 million transactions, and trading volume decreasing by 12.4% to 230 million USD.
A blockchain foundation has announced that it has obtained exclusive authorization for blockchain infrastructure from a well-known instant messaging platform, marking a significant turning point for the ecosystem. This exclusive collaboration requires all applications based on the platform to migrate to the designated blockchain within 30 days, putting pressure on projects built on other chains. Although the foundation will provide incentives for early adopters who complete the migration ahead of schedule, it has indeed posed substantial technical and community challenges for the affected gaming projects.
The next day, another social platform launched a small decentralized application and application portal, reflecting the emerging competitive landscape in the social platform gaming sector. The platform plans to initially launch 32 small decentralized applications, showcasing a more controllable, ecosystem-oriented approach compared to the relatively open development environment of the aforementioned platform.
These platform-level changes, along with the decline in market indicators, indicate that the Web3 gaming sector is entering a consolidation phase, where platform integration and user experience may take precedence over token economics. These social platforms' approaches could significantly impact how blockchain game projects manage user acquisition and retention strategies in 2025.
Blockchain Game Public Chain Overview
In January 2025, the number of active Blockchain games reached 1,697, a slight increase of 1.4% compared to December. Traditional market leaders maintain their advantage in game distribution: certain chain (24.2%), Polygon (15.6%), and Ethereum (13.1%). However, the stability of this game distribution sharply contrasts with the significant changes in on-chain activity.
The trading activity shows a significant concentration trend, with three chains dominating the market. WAX leads with 180 million transactions, accounting for 32.4% of all gaming activity. A certain chain's Layer 2 network ranks second with 87.2 million transactions, holding a 15.9% share, while Aptos recorded 37.5 million transactions, accounting for a 16.8% share. These three chains together accounted for over 55% of all gaming transaction numbers in January.
In terms of trading volume, Aptos ranks first with a transaction amount of $51.9 million ( and a 22.1% share ), followed by Ronin with a transaction amount of $49.5 million ( and a 21.1% share ). Immutable X ranks third with a transaction amount of $19 million ( and an 18.1% share ).
Competition among various chains to attract developers is intensifying, with many launching aggressive incentive programs. A certain fund and an interactive company have launched a multi-million dollar fund targeting the intersection of Web3 gaming and AI, reflecting the growing market interest in AI-enhanced gaming experiences. Meanwhile, Ronin Network's $10 million grant program has expanded beyond gaming to consumer applications and DeFi protocols, aiming to create a more comprehensive ecosystem.
Blockchain Game Investment and Financing Situation
In January 2025, investment activity in Web3 games continued the downward trend, with 6 financing events raising a total of $31.2 million. The decrease in financing activities reflects broader market dynamics. The surge in speculative activities has significantly diverted market attention and funds away from other cryptocurrency sectors, including the Blockchain gaming field.
Pixion Games leads this month's financing activities, raising 4 million USD in a strategic round led by a certain investment company, with participation from several well-known institutions. The studio's flagship game, Fableborne, combines ARPG mechanics with strategic base-building elements. The success of this game on Ronin is particularly noteworthy. Other notable game financing events include Drift Zone, BeraTone, and Nakamoto Games.
Infrastructure development remains a key focus for investors, with two significant financing rounds: ZKcandy raised $4 million for its game-specific Layer 2 chain based on ZKsync after successfully completing the open testnet phase. Additionally, Hyve Labs raised $2.75 million for the development of its core infrastructure, such as launching the testnet chain, the first game, and other on-chain assets.